It was a privilege to work on my first release title as an Environment Artist, The Texas Chainsaw Massacre Game.
My job on this map was to create the structure pieces for the general store, the dam and the walkway around it, as well as creating the structure pieces for the basement and doing most of the prop placement.
I created multiple assets and materials that are used across the map. My main job was telling a visual story through prop placement. I worked closely with the Level Design and the Lighting Artists to ensure we have a great balance between gameplay and visual storytelling.
I am proud to be a part of an amazing team of people who helped to bring this map to life!
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Lead Environment Artist https://www.artstation.com/alanobrien
Environment Artists https://www.artstation.com/nathanashton
https://www.artstation.com/jordansnee
Lighting Artists https://www.artstation.com/jackpurdy