It was a privilege to work on my first release title as an Environment Artist, The Texas Chainsaw Massacre Game.
Here are a bunch of materials that I created using Substance Designer and rendered within Marmoset Toolbag 4.
All of these materials and used across all of the TCM maps. At the start of the project I had little to no experience with Substance Designer and I'm greatful that I had the opportunity to develop my skills with this software thoughtout this project.